Once again I have been playing a lot of Slice & Dice lately, and decided to share a few more probability tables for the game. If you want to learn more about Slice & Dice, my previous probability tables, and how to use them, check out my previous post where I shared the initial tables I had made. This time I’ve made some tables for scenarios that include heroes with Reroll Cantrips — faces that, when rolled, allow you to reroll all of your dice additional times. Having a hero with a reroll cantrip in your party increases the probability that all of your other heroes will roll their best sides. …
This post is a collection of tables and is a supplement to the previous post, Single-Dice Probability in Slice & Dice. Please refer to that post if you don’t know what these tables are for. If you find posts like this helpful and would like to support my work, please check out my Support Page. … Read more
I’ve been playing a lot of Slice & Dice lately, a game where all of the heroes and enemies are defined by a 6-sided dice, a health total, and sometimes a spell or passive ability. Your party is made up of five heroes, each with a general role, who each roll their dice every turn, … Read more
This run was nearly lost from very early on, as I almost died to a double jackal pack on D3. When I saw them, I first yolo-equipped a rapier, thinking it to be the safest play (which is probably still true), but it turned out to be cursed. I then quaffed a random potion and … Read more
I now have a Patreon! This will be the best way to support my channels and other roguelike-related projects going forward! You can learn more at my Patreon page here: https://www.patreon.com/tonehack There are currently three polls active for subscribers if you’d like to vote on what videos I’ll be doing for YouTube next. And more … Read more
I’ve been playing Brogue again recently, and this time I decided to try something a little different — I had seen some discussion about fairness and luck in the game, and how often a game is winnable, so I thought I’d play some games with the goal to just win the run: simply escaping with … Read more
Tone is joined by Roguelike Celebration organizers Alexei Pepers and Travis Moy to discuss the recent Roguelike Celebration 2021 event! They talk about the event itself and their experiences transitioning from a live event to an online conference, the unique online social space where the conference takes place, the organizer and volunteer experience, and they also discuss several of the event’s talks at length.
Tone is joined by Rift Wizard developer Dylan White to discuss the game and its recent release. Rift Wizard is a traditional roguelike where you play as a wizard with access to a huge selection of spells to customize your build. They discuss Dylan’s background, Rift Wizard’s core mechanics, player agency, designing spells in roguelikes, the Early Access experience, and more!
With the full release of Rift Wizard onto Steam this week, I’d like to share two custom tilesets that I collaborated with k.hoops to create. The “Rift Rogue” tileset features my twitch channel mascot, the Rogue, as the player-character sprite. The “Salt Wizard” is a goofier take on the character, which features them doing the … Read more
Welcome to another episode of Ascension Run, my podcast about roguelike games and strategy! Please leave any feedback in the comments below or via my contact page. If you like the show, and think that others would too, please share it! Rating and reviews through iTunes or other podcast players are also very helpful – … Read more